
Ever dreamed of a game which never ended? Well get out of bed and to your DS because Animal Crossing is that game. Animal Crossing : Wild World delivers a unique experience, but it may not be everyone’s cup of tea. It could either be the best thing that ever happened to you, or a hole in your wallet.
Animal Crossing feels like your own little world, hence the name, with mostly everything depending on you. You start off in a cab on the way to your new home, on the way you’ll be asked some questions which determine your looks, this matters a lot because there’s no option to change it later on. Once you reach your town, you’ll be prompted to go check out your house which is rather pathetic. Tom Nook, the raccoon who built your house, will be wanting payment. Worry not, you have no deadline to make your payment, in fact, you could leave your house as it is. But you shouldn’t.
After a small tutorial given by Tom Nook, you’re free to do what you want, get used it because that’s what the rest of the game will be like. Your town will have two shops, one Tom Nook’s and the other a clothing shop called Able Sisters, a museum, the town hall and a gate for wireless play. You’ll be visiting Tom Nook’s shop a lot as carrying out daily activities mostly rely on his shop. As you progress into the game, his shop will eventually upgrade to become bigger and better, the final upgrade requiring a visitor to buy something from your shop.
Your town will have many residents coming and going and the great thing is that there’s such a large amount of animals to exchange your residents with, making a repeat very unlikely. The villagers make up the bulk of the game, from talking to you to challenging you to a fishing race, it all adds up the the game’s amazing gameplay. Look out for visitors which come on certain days, they might offer you something.
Seasons and events are celebrated in this game, though they might differ from your traditional Fourth of July. Each season brings a new element into the game, so you’re not stuck with sun the whole year round. Holidays are unique to the game, such as complimenting someone or making up a tune. Monthly events are what most people would look forward to. They range from competitions to flea markets.
Selling fossils, fish and insects are good ways to earn money. But why sell them when you can put them in a museum? The town museum is run by a sleepy owl called Blathers, he’s eager to take mostly whatever you can give him, as his museum is empty when you first visit him. His sister, Celesta, is waiting in the observatory for you. There you can plot constellations, though this isn’t all too fun, its one of the things that makes up the wild world of Animal Crossing.
The addictive thing about this game is the freedom you’re given. You could relax in the cafe drinking coffee, talk your neighbors to death or rush to pay your debt with Tom Nook.
All of this wouldn’t be so cool without the game’s bright and colorful graphics. Everything’s sharp and smooth, with emotions carried out nicely. The environment is lush, changing as the seasons go by. The music, sound in par, is great and compliments the cheery and relaxed atmosphere of the game.
Though, it may get repetitive, as eventually you’ll find yourself trying to repay Tom Nook’s debt after debt. But with all the things you can do in between, your interest will be held.
In the end, it depends on you. If you like a nice slow time enjoying yourself, this game is for you. Don’t expect it too hold your attention too long though, eventually you’ll need to get back in bed for the magic to restart.
- Julian